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00-HELLO-WORLD.py
724
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2020-04-19 21:13
00-HELLO-WORLD.pyc
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00-HELLO-WORLD.pyo
1.27
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README
513
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animation-simple.py
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animation-simple.pyc
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animation-simple.pyo
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animation-w-velocity-ctrl.py
1.17
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animation-w-velocity-ctrl.pyc
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animation-w-velocity-ctrl.pyo
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bind-w-mult-calls-p-type.py
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bind-w-mult-calls-p-type.pyc
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bind-w-mult-calls-p-type.pyo
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canvas-demo-simple.py
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canvas-demo-simple.pyc
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canvas-demo-simple.pyo
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canvas-gridding.py
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canvas-gridding.pyc
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canvas-gridding.pyo
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canvas-moving-or-creating.py
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canvas-moving-or-creating.pyc
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canvas-moving-or-creating.pyo
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canvas-moving-w-mouse.py
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canvas-moving-w-mouse.pyc
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canvas-moving-w-mouse.pyo
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canvas-mult-item-sel.py
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canvas-mult-item-sel.pyc
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canvas-mult-item-sel.pyo
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canvas-reading-tag-info.py
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canvas-reading-tag-info.pyc
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canvas-reading-tag-info.pyo
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canvas-w-widget-draw-el.py
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canvas-w-widget-draw-el.pyc
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canvas-w-widget-draw-el.pyo
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canvas-with-scrollbars.py
2.06
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canvas-with-scrollbars.pyc
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canvas-with-scrollbars.pyo
2.31
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dialog-box.py
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dialog-box.pyc
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dialog-box.pyo
1.93
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entry-simple.py
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entry-simple.pyc
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entry-simple.pyo
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entry-with-shared-variable.py
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entry-with-shared-variable.pyc
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entry-with-shared-variable.pyo
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killing-window-w-wm.py
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killing-window-w-wm.pyc
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killing-window-w-wm.pyo
1.46
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menu-all-types-of-entries.py
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menu-all-types-of-entries.pyc
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menu-all-types-of-entries.pyo
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menu-simple.py
3.17
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menu-simple.pyc
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menu-simple.pyo
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not-what-you-might-think-1.py
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not-what-you-might-think-1.pyc
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not-what-you-might-think-1.pyo
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not-what-you-might-think-2.py
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not-what-you-might-think-2.pyc
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not-what-you-might-think-2.pyo
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packer-and-placer-together.py
1.18
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packer-and-placer-together.pyc
1.36
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packer-and-placer-together.pyo
1.36
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packer-simple.py
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packer-simple.pyc
1.39
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packer-simple.pyo
1.39
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placer-simple.py
1.05
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placer-simple.pyc
1.26
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placer-simple.pyo
1.26
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pong-demo-1.py
1.51
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pong-demo-1.pyc
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pong-demo-1.pyo
2.08
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printing-coords-of-items.py
2.34
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printing-coords-of-items.pyc
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printing-coords-of-items.pyo
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radiobutton-simple.py
1.96
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radiobutton-simple.pyc
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radiobutton-simple.pyo
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rubber-band-box-demo-1.py
2.08
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rubber-band-box-demo-1.pyc
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rubber-band-box-demo-1.pyo
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rubber-line-demo-1.py
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rubber-line-demo-1.pyc
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rubber-line-demo-1.pyo
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slider-demo-1.py
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slider-demo-1.pyc
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slider-demo-1.pyo
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subclass-existing-widgets.py
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subclass-existing-widgets.pyc
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subclass-existing-widgets.pyo
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two-radio-groups.py
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two-radio-groups.pyc
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two-radio-groups.pyo
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window-creation-more.py
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window-creation-more.pyc
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window-creation-more.pyo
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window-creation-simple.py
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window-creation-simple.pyc
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window-creation-simple.pyo
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window-creation-w-location.py
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window-creation-w-location.pyc
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window-creation-w-location.pyo
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Save
Rename
from Tkinter import * # this is the same as simple-demo-1.py, but uses # subclassing. # note that there is no explicit call to start Tk. # Tkinter is smart enough to start the system if it's not already going. class Test(Frame): def printit(self): print "hi" def createWidgets(self): self.QUIT = Button(self, text='QUIT', background='red', foreground='white', height=3, command=self.quit) self.QUIT.pack(side=BOTTOM, fill=BOTH) self.canvasObject = Canvas(self, width="5i", height="5i") self.canvasObject.pack(side=LEFT) def mouseDown(self, event): # canvas x and y take the screen coords from the event and translate # them into the coordinate system of the canvas object self.startx = self.canvasObject.canvasx(event.x, self.griddingSize) self.starty = self.canvasObject.canvasy(event.y, self.griddingSize) def mouseMotion(self, event): # canvas x and y take the screen coords from the event and translate # them into the coordinate system of the canvas object x = self.canvasObject.canvasx(event.x, self.griddingSize) y = self.canvasObject.canvasy(event.y, self.griddingSize) if (self.startx != event.x) and (self.starty != event.y) : self.canvasObject.delete(self.rubberbandBox) self.rubberbandBox = self.canvasObject.create_rectangle( self.startx, self.starty, x, y) # this flushes the output, making sure that # the rectangle makes it to the screen # before the next event is handled self.update_idletasks() def __init__(self, master=None): Frame.__init__(self, master) Pack.config(self) self.createWidgets() # this is a "tagOrId" for the rectangle we draw on the canvas self.rubberbandBox = None # this is the size of the gridding squares self.griddingSize = 50 Widget.bind(self.canvasObject, "<Button-1>", self.mouseDown) Widget.bind(self.canvasObject, "<Button1-Motion>", self.mouseMotion) test = Test() test.mainloop()